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Multi-threaded Fabric Engine makes official debut

Fabric Engine Inc. has launched version 1.0 of its multi-threaded computing engine, which promises increased performance for developers using dynamic programming languages such as JavaScript and Python.

Tom Curtis, Blogger

March 21, 2012

1 Min Read
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Newsbrief: Tech developer Fabric Engine Inc. on Wednesday launched version 1.0 of its multi-threaded computing engine, which promises increased performance for developers using dynamic programming languages such as JavaScript and Python. The Fabric Engine currently runs as a web pug-in, and aims to solve computing problems that require raw execution performance. In particular, the engine promises to help developers create new tools to augment their production pipelines. The engine is now available, and developers can use it under the AGPL open-source license. To download the Fabric Engine or to learn more, please visit its official website.

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About the Author

Tom Curtis

Blogger

Tom Curtis is Associate Content Manager for Gamasutra and the UBM TechWeb Game Network. Prior to joining Gamasutra full-time, he served as the site's editorial intern while earning a degree in Media Studies at the University of California, Berkeley.

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