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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
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Listen to the 2014 Animation Bootcamp Presenters discuss their upcoming presentations
Animators are making a push to get more involved with GDC this year, and the Animation Bootcamp is a big part of that. I gathered each of the presenters on the ReAnimators podcast to discuss a little bit about who they are and what their talks will be about.
Give it a listen and then be sure to join us on Monday, March 17th to get into all the different facets and challenges that define game animation.
Animation Bootcamp Talks
Achieving A Believable Performance
Establishing An Ecology For NPCs
Fluid and Powerful Animation Within Frame Restrictions
Animating the Spy Fantasy In Splinter Cell Blacklist
Animation Prototyping For Games
An Indie Approach to Procedural Animation
Using the Power of Layered Animation to Expand Premium Content in Battlefield 4
Animating Cameras for Games
An Animator's Approach to Directing an Idea
Animation and Character Performance Roundtables
The Role of Animators
The Future of Game Animation
Animation Techniques, Tips and Tricks
GDC Main Conference Animation Talks
2D Animation at Klei Entertainment
Discovering the Story and Character in the Real-Tim, Animated Short Film Unplugged
Super Powering the Saints: Animation Direction of Saints Row IV's Super Jumping
Designing the Bungie Animation Workflow
Episode Show Notes
Rain World
Concrete Practices to Be A Better Leader
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