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Audio Design Deep Dive: Using a human skull to create the sounds of Inside
The composer & sound designer on Playdead's Inside takes us on a deep dive into why and how he used a human skull to create the unique aural soundscape of this atmospheric puzzle game.
6 Min Read
This Audio Design Deep Dive is a fresh, game audio-focused spin on Gamasutra's popular Game Design Deep Dive series, which aims to shed light on specific features or mechanics within a video game in order to show how seemingly simple, fundamental design decisions aren't really that simple at all.
If you enjoy this sort of focused look at the nuts and bolts of game development, check out earlier installments on design of the action-based RPG battle systems