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Heads up game devs: GDC 2017 officials have <a href="http://gdconf.com/conference/submissions/index.html">opened the annual Call for Papers</a> for the GDC 2017 Main Conference, from now through August 18th.
July 21, 2016
Good news, game makers: UBM Tech Game Network, the organizers of the Game Developers Conference 2017, are now accepting submissions to present lectures, roundtables, panels, posters and tutorials through Thursday, August 18th.
This will be the 31st edition of GDC, which continues to be the world's largest and longest-running event serving professionals dedicated to the art and science of making games.
GDC 2017 will take place Monday, February 27 to Friday, March 3, 2017 at the Moscone Convention Center in San Francisco, California, and will once again host thousands of game developers from all around the world for a week of learning, networking and inspiration.
For the main conference, the GDC Advisory Board is considering session submissions for seven tracks: Audio, Design, Production, Programming, Visual Arts, and the Business, Marketing & Management track, as well as the track on Advocacy, which covers social issues from diversity to quality of life. Proposals can be submitted via the official GDC website.
The separate call for submissions to present talks at the GDC Summits specific to a variety of sectors within the industry, including the VRDC @ GDC track of VR-focused sessions, will open later this year and run from August 29th through September 23rd.
For more details on the submission process and to view the complete list of GDC 2017 Main Conference advisory board members, please visit the GDC website.
Gamasutra and GDC are sibling organizations under parent UBM Tech
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