Sponsored By

High Voltage Scores Unlimited Wwise License

Dispensing with traditional discrete licenses, High Voltage Software has deemed Audiokinetic's audio pipeline suite Wwise so useful that it has acquired a long-term, unlimited license to the tool.

Chris Remo, Blogger

November 3, 2009

1 Min Read
Game Developer logo in a gray background | Game Developer

Dispensing with traditional discrete licenses, High Voltage Software has deemed Audiokinetic's audio pipeline suite Wwise so useful that it has acquired a long-term, unlimited license to the tool. It is not entirely clear whether "unlimited" means High Voltage has secured Wwise access in perpetuity, or whether the company simply has effectively infinite Wwise licenses for a certain finite duration across its "long-term agreement," but the latter seems more likely. High Volage, based in the Chicago area, started using the Wwise audio pipeline tools in 2007. Since then the studio has shipped games like Go, Diego, Go!: Safari Rescue, Gyrostarr, and The Conduit. "After working with Wwise, it became apparent that working with such a sophisticated and comprehensive cross-platform solution was something that we wanted to continue doing in a more permanent capacity," said High Voltage chief creative officer Eric Nofsinger of the new deal. Audiokinetic plans to integrate High Voltage's feedback and requests into the toolset's main development. "It has always been a priority for us to be creative and to understand our users’ need to better fulfill them -– be it about technology or business,” said Audiokinetic CEO Andre Nadeau.

Read more about:

2009

About the Author

Chris Remo

Blogger

Chris Remo is Gamasutra's Editor at Large. He was a founding editor of gaming culture site Idle Thumbs, and prior to joining the Gamasutra team he served as Editor in Chief of hardcore-oriented consumer gaming site Shacknews.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like