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The call for proposals for Main Conference talks, roundtables and panel sessions for the <A href=http://www.gdconf.com/>2016 Game Developers Conference</a> in San Francisco, CA ends tomorrow (8/27). Don't miss your deadline!
August 26, 2015
Prospective GDC speakers, take note: Conference organizers would like to remind you that the call for submissions to present talks, roundtables, and panel sessions for Game Developers Conference 2016 ends tomorrow, Thursday, August 27th at 11:59 PM Pacific.
The GDC 2016 advisory board is looking for Main Conference submissions for the Audio, Business, Marketing & Management, Design, Production, Programming, Advocacy, and Visual Arts tracks. You may submit your session proposals via the official GDC website.
GDC 2016 Summit submissions will open in September, and at that time you'll also be able to submit session proposals for the inaugural Virtual Reality Developers Conference, a standalone conference which will take place alongside GDC 2016 to delve deeper into both VR and AR interactive experiences.
If you're still on the fence about a proposal, last year some of the GDC Advisory Board members shared some timeless advice for pitching a GDC talk that may help guide you through the submission process. For more details on the submission process, and a complete list of GDC 2016 Main Conference advisory board members, please visit the official GDC website.
Organized by the UBM Tech Game Network, GDC is the game industry's most comprehensive and longest-running professional development event, where game developers converge for a week of learning, networking, and inspiration. GDC 2016 will take place March 14th-18th, 2016, at the Moscone Convention Center in San Francisco, California.
Gamasutra and GDC are sibling organizations under parent UBM Tech.
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