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Heads up: The call for submissions to present talks, roundtables, and panel sessions for the first-ever standalone Virtual Reality Developers Conference ends this Friday, July 8th at 11:59 PM Pacific.
July 6, 2016
Heads up, prospective VRDC speakers: Conference organizers would like to remind you that the call for submissions to present talks, roundtables, and panel sessions for the first-ever standalone Virtual Reality Developers Conference ends this Friday, July 8th at 11:59 PM Pacific.
That means time is running out to submit your proposal for an interesting session that would be a great fit for VRDC's Games & Entertainment, Innovation or Brand Experience tracks of talks.
Keep in mind that the two-day conference will bring together VR/AR experts from multiple industries to share best practices, demo new technology, create new business partnerships, and exchange ideas with innovators shaping the industry.
Also, it's important to remember that proposing a talk for the standalone VRDC does not prevent you from proposing the same talk for GDC's VRDC track of talks next year.
For more details on the talk submission process and guidelines for submitting your own talk proposal, head over to the VRDC Submissions hub.
And of course, the standalone VRDC will include a vendor area showcasing the latest demonstrations, innovations and advances in virtual reality. If you're interested in exhibiting at the show, you can learn more about doing so at UBM Game Network's new VRDC event page.
VRDC 2016 will take place November 2-3 at the Park Central Hotel in San Francisco. For more information on VRDC 2016, visit the show's official website and subscribe to regular updates via Twitter and Facebook.
Gamasutra, VRDC and GDC are sibling organizations under parent UBM Tech.
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