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Round-Up: Gamasutra Network Jobs, Week Of November 25

In the latest postings over the last seven days, Gamasutra's <a href="http://www.gamasutra.com/jobs/">jobs board</a> plays host to roles in every major discipline, including opportunities at Toys for Bob, Ubisoft Shanghai, and Carbine Studios.

Eric Caoili, Blogger

November 25, 2011

3 Min Read
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In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Toys for Bob, Ubisoft Shanghai, and Carbine Studios. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused alternative gaming news, independent games, and more. Some of the notable jobs posted this week include: Toys for Bob / Activision: Enemy Systems Designer: "We’re owned by Activision. We’ve been together for 20 years, made a bunch of games, many of which are actually fun. Our office and work style are pretty damn awesome. We advocate the relocation of polar bear tribes to Antarctica. We have the best design tools around." Sony Computer Entertainment America LLC: Senior Producer: "Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation family of products and develops, publishes, markets, and distributes software for the PS one console, the PlayStation 2 and PlayStation 3 computer entertainment systems and the PlayStation Portable (PSP)." Carbine Studios: Sr. Technical Artist: "Established in 1997, NCsoft Corporation has quickly become the world's premier publisher and developer of massively multiplayer online (MMO) games with offices in Korea, Taiwan, China, Japan, Thailand, the United Kingdom and the United States. As a leader in the online space, NCsoft is one of only a few publishers worldwide with the expertise, the talent and the infrastructure to successfully support multiple MMO games globally. The mission to 'bring fun to everyone' is pervasive in the tenets of the company and allows it to standout in the industry." 2K Sports: Senior Animation Software Engineer: "Recently deemed the world's 'most consistent developer' of quality videogames, Visual Concepts is the award-winning studio known for 2K Sports and its innovation, unparalleled realism and commitment to delivering the best sports simulation gaming experience to consumers, including the #1-rated and #1-selling basketball franchise NBA 2K. A subsidiary of Take-Two Interactive Software, Inc. (TTWO) Visual Concepts is the place to be for leading-edge technology, best-in-class games and long-term career opportunities. Located in beautiful Marin County, California, Visual Concepts offers the best of all worlds with a compelling balance of quality of life and a rewarding career in game development." Ubisoft Shanghai Studio: Level Artist: "Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 26 countries and has sales in more than 55 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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2011

About the Author

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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