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Video Game Deep Cuts: Summer In Mara's Shipbreaker Wildfire 2

The latest Video Game Deep Cuts (new games/best links of the week!) features Summer In Mara, Beyond Blue, and... 3D graphics card box art?

Simon Carless, Blogger

June 20, 2020

3 Min Read
Game Developer logo in a gray background | Game Developer

[Actually, the very first game I worked on as a pro game designer was bundled with a 3D card.]

It’s issue number 200 (I think!) of Video Game Deep Cuts on Substack, so thanks for all of those still sticking around.

Nowadays, betwen 2,500 and 3,000 people actually open and read each of these newsletters across Substack and Gamasutra, and as many as 250 click through on each individual link, so… that’s great! Will keep it going as long as I can…

Simon, curator

The Current: New(er) Games To Consider

  • Hardspace: Shipbreaker (PC, Early Access) is an impressive-looking first person salvager (FPS?) where the focus is on looting derelict spaceships

The Culture: Game Culture & Deep Dives

The Past: Game History

The Other Goodness

Thanks for reading, and see you next week.
Simon.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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