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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
John O'Rorke
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John O'Rorke has been creating games since the age of six. During high school, he worked after school with Hewlett-Packard in their firmware division and then attended the DigiPen Institute of Technology. He is currently an engine architect at Monolith Productions, where he has worked on Aliens vs. Predator 2, Tron 2.0, No One Lives Forever 2: A Spy in H.A.R.M.'s Way, and is currently developing engine technology for future products.