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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Matt Seegmiller
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Matt Seegmiller is the technical lead for Muzzy Lane Software. He graduated from MIT in 2002 with a SB in Electrical Engineering and Computer Science. He currently leads the team developing Sandstone, Muzzy Lane's technology platform for integrating 3D games with web applications, and Locust, a modular game engine that allows games to be written using a combination of XML and JavaScript. Matt has a background in 3D graphics, computational geometry, and system architecture, and spends his leisure time playing board games, being outdoors, collecting/building Lego sets, and thinking way too much.