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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Mike Rayner
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Mike Rayner has been in the game development community since 1995. Originally from Gray Matter Inc., he joined Electronic Arts in 1997. He was the graphics-rendering lead for SSX and was the cross-platform lead for SSX Tricky.