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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Shailesh Watsa
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Shailesh Watsa is a Lead graphic artist at Dhruva Interactive, India's pioneer in game development. He was part of the team which ported the Infogrames title Mission: Impossible to the PC. He has been an integral part of Dhruva's in-house game engine R&D efforts, and the techniques described in this article were used in the making of the Saloon Demo (see the Gallery at www.dhruva.com). Prior to joining Dhruva in 1998, Shailesh co-founded and ran a successful CG studio, ' Animate' , specialising in broadcast animation and SFX (1994-1998). Shailesh can be contacted at [email protected]