Sponsored By

Dying Light is still pulling in 500,000 weekly players

Techland's parkour-fuelled zombie thriller Dying Light is still pulling in 500,000 players a week, despite launching in January 2015.

Chris Kerr, News Editor

July 24, 2017

1 Min Read
Game Developer logo in a gray background | Game Developer

Techland's parkour-fuelled zombie thriller Dying Light is still pulling in 500,000 players a week, despite launching in January 2015. 

It's a figure that's all the more impressive when you consider the game had around 700,000 weekly players at launch, meaning the studio has managed to keep a huge portion of its community engaged for the best part of three years. 

Techland clearly believes its dedication to dishing out plenty of post-launch content has been key to the game's sustained success, and that's why the developer has promised to serve up another 10 slices of DLC over the next 12 months -- all of which will be free. 

To learn how the studio goes about creating engaging expansions, check out this Gamasutra article featuring five practical DLC design tips and tricks from the Techland team.

Read more about:

2017

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like