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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Social game developer Supercell is the latest studio to see huge revenues from its mobile endeavors, as the company has stated that it is currently grossing over $500,000 a day from two releases.
Newsbrief: Social game developer Supercell is the latest studio to see huge revenues from its mobile endeavors, as the company has stated that it is currently grossing over $500,000 a day from two releases. The Helsinki, Finland-based studio, which earlier this year adopted a "tablet-first" mobile strategy, told the New York Times that it earns $350,000 a day in revenue after Apple has taken its 30 percent cut from sales of Hay Day and Clash of Clans -- roughly translating to $10.5 million each month. (Before Apple takes it cut, that figure reaches $15 million in gross revenue.) By comparison, NaturalMotion recently stated that its iOS game CSR Racing is pulling in around $12 million in gross revenue each month.
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