Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
After quitting his post at Amazon Game Studios earlier this summer, Far Cry 2 director Clint Hocking has been welcomed back to Ubisoft as a creative director at Ubisoft Toronto.
After quitting his post at Amazon Game Studios earlier this summer, Far Cry 2 director Clint Hocking has been welcomed back to Ubisoft as a creative director at Ubisoft Toronto.
Longtime developers will remember that Hocking spent roughly nine years working at Ubisoft Montreal on games like Splinter Cell and Far Cry 2 before resigning in 2010. He then bounced from LucasArts, to Valve, to Amazon over a five-year period during which he "learned a lot" and did "some interesting, challenging work," according to a post on his personal blog.
"But, as the five year mark approached, and I realized I had not shipped a game in seven years, I started to become anxious and depressed," Hocking writes. "As a result, I decided at the beginning of the summer to return to Canada."
It's yet unclear what Hocking will be working on at Ubisoft Toronto, which underwent a bit of a staffing shake-up late last year when managing director Jade Raymond left to eventually start her own studio, Motive, at Electronic Arts. In her wake, Splinter Cell: Blacklist senior producer Alexandre Parizeau stepped up to take the reins.
You May Also Like