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My journey to game development begins like most others as a young, inexperienced game addict with all the ideas in the world, but no technical skills or experience to bring those game ideas into reality.
Hello Gamasutra,
My journey to game development begins like most others as a young, inexperienced game addict with all the ideas in the world, but no technical skills or experience to bring those game ideas into reality.
In my late teens and early 20's I started and failed more game orientated projects than I can count, yet for whatever reason I never thought about giving up.
Fast forward a good 15 years to today, I've been fortunate enough to have a number of varying and interesting careers and have picked up some really useful skills along the way that can be applied to hobby game development.
That's not to claim I'm awesome at all of these skills, yet they're enough to get started and makesomething.... frankly at this stage anything will do!
Some include;
Start-ups
Project Management
Python Programming
3D Modeling
Music Composition
Sales and Marketing
Web Development
Server Admin
Database Admin
Advertising
and a bunch less exciting business skills
So far my fav Indie game dev project has to be
Deadcyborg.com - hats off to Endre Barath for bringing it all together.
Superdupergc.com - an awesome 80's inspired cyberspace FPS
Currently I'm working on a platformer built with the Blender Game Engine.
The working title is "CuteRobo" I'll worry about a more appropriate marketing title when it gets closer to completion.
Wish me luck, I look forward to seeing what others have in store.
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