Sponsored By

Apple permitted Zombies, Run! iOS dev to take pre-orders

Apple allowed an iOS developer to take pre-orders on a game destined for the App Store, while also giving the developer full support for its Kickstarter project.

Mike Rose, Blogger

May 17, 2012

1 Min Read
Game Developer logo in a gray background | Game Developer

Newsbrief: Apple allowed an iOS developer to take pre-orders on a game destined for the App Store, while also giving the developer full support for its Kickstarter project. Developer Six to Start was given the go-ahead to take pre-orders of Zombies, Run! by Apple, both as part of the Kickstarter and then also after the Kickstarter had finished. The only caveat was that the studio was told it must stop taking orders outside of the App Store once the game was released. A version of the game was released for pre-orders and Kickstarter backers, separate from the paid version, that asked for authorization via a password. Over 3,000 copies of the game were distributed in this way, said the team.

Read more about:

2012

About the Author

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like