Capcom Revenues Decline With No Major Fiscal Q1 Launches
Capcom has posted financial results for the first quarter of the current fiscal year, noting a 37.2 percent drop in revenue to ¥11.95 billion ($153.7 million), but a marginal increase in profits.
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
Capcom has posted financial results for the first quarter of the current fiscal year, noting a drop in revenue but a significant increase in profits. For the quarter ended June 30, 2011, the company saw revenues drop to ¥11.95 billion ($153.7 million), a 37.2 percent drop compared to ¥19.03 billion ($244.78 million) for the same quarter of the previous fiscal year. The company said that sales -- along with operating profits -- were down due to the lack of major releases during the quarter in its consumer business. Operating profits for the period were down 22.9 percent to ¥775 million ($9.95 million), but overall profits increased marginally to ¥338 million ($4.35 million) from last year's ¥213 million ($2.74 million). Capcom also noted the success of its mobile title Smurfs' Village, released as part of the company's Beeline smartphone division and downloaded over 19 million times. Capcom's mobile division saw revenue increase 79.8 percent to ¥1.2 billion ($15.4 million) compared to ¥680 million ($8.7 million) year-on-year. The company's consumer online games division saw the greatest decrease in revenues, down 56.9 percent to ¥6.5 billion ($83.6 million) from ¥15.0 billion ($192.95 million) compared to the previous year. The company noted that the releases of Resident Evil: The Mercenaries 3D and Super Street Fighter IV Arcade Edition both achieved their projected sales, along with last year's big hit, Monster Hunter Freedom 3.
About the Author
You May Also Like