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CrowdStar Takes It Girl Global In New International Strategy

Social gaming company CrowdStar announced today a new initiative to expand the company onto new platforms and into new markets with a business strategy dubbed "Project Trident."

Tom Curtis, Blogger

October 20, 2011

1 Min Read
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Social gaming company CrowdStar announced today a new initiative to expand the company onto new platforms and into new markets with a new business strategy dubbed "Project Trident." Under this new strategy, CrowdStar plans to use its popular franchises to target three primary areas: Facebook, smartphones, and Asia and other global territories, reports VentureBeat. As part of the new global initiative, the company says it will launch eight variants of its popular games in the fiscal fourth quarter, noting that the female-focused It Girl (Top Girl on mobile devices) will be available across 10 different social networks worldwide, including iOS, Android, and the web. In addition, CrowdStar also announced a partnership with Korean gaming company NHN, through which it will release another five versions of It Girl for various Asian platforms. CrowdStar CEO Peter Relan further added that he thinks this new strategy will triple the company's potential player base, as it addresses a much larger audience than just those on Facebook, says AllThingsD. Relan says currently, It Girl on Facebook has more than 330,000 daily active users and 3.4 million monthly users. When factoring in mobile devices and global markets, those numbers jump to 1 million daily active users and 8 million monthly users. Relan added that by the end of the year, he expects the It Girl franchise to have over 2 million daily active users and 10 million monthly users.

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About the Author

Tom Curtis

Blogger

Tom Curtis is Associate Content Manager for Gamasutra and the UBM TechWeb Game Network. Prior to joining Gamasutra full-time, he served as the site's editorial intern while earning a degree in Media Studies at the University of California, Berkeley.

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