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Crytek, Silent Hunter Online talks late additions to GDC Europe 2013

Talks on the 3D rendering engine for Silent Hunter Online, Crytek's people management strategy and how to succeed on Facebook with a 'hardcore' game are late additions to GDC Europe 2013's massive line-up.

July 23, 2013

2 Min Read
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With less than a month before GDC Europe 2013, organizers continue to highlight important talks scheduled for the event, including making the 3D rendering engine for Silent Hunter Online, Crytek's people management strategy and how to succeed on Facebook with a 'hardcore' game are late additions to GDC Europe 2013's massive line-up. GDC Europe will take place Monday through Wednesday, August 19th-21st at the Cologne Congress-Centrum Ost in Cologne, Germany -- just ahead of (and co-located with) the massive 275,000 person Gamescom event, with all GDC Europe passes also guaranteeing entrance to Gamescom. First up, Crytek executive producer Joshua Howard will show attendees how to apply game design to management and create more productive teams in 'Better Teams Through Game Design.' Howard advocates people as players and not pieces in management, drawing from experience currently working on free-to-play FPS Warface and former projects such as Microsoft Flight and APB. In 'Flash to the Max! High Performance 3D Graphics in Silent Hunter Online,' Sproing programmer Eugen Jiresch will discuss the latest release of Ubisoft's browser submarine game. Jiresch will explain how he overcame the technical hurdles in porting a multi-platform C++ console rendering engine into Adobe Flash using Actionscript/Stage3D and using AGAL for graphical effects such as ocean rendering. Lastly, Stormfall: Age of War (pictured) developer Plarium's head of business development Leonard Frankel will discuss what it takes in 'Growing a Hardcore Game on Facebook.' His studio reports cultivating four million monthly active users in less than three months, and this talk will go through the game mechanics, user acquisition thoughts, platform integration, and payments which facilitate this exponential growth. Attendees can plan ahead for these and the other 80-plus lectures using the online schedule builder, and they can also browse the companies which will appear in the GDC Europe Expo using the current floor plan. Online registration for GDC Europe is still available, with individual savings for VIP and All Access Passes compared to onsite prices. Group admission discounts are also available. For all the latest news on GDC Europe, subscribe for updates via Facebook, Twitter, or RSS. Gamasutra and GDC are sibling organizations under parent UBM Tech.

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