Sponsored By

Deathgrip: The mouse still dominates

Synonymous with FPS, RTS, MMORPG's, casual crap, and beyond, the mouse and keyboard will crush a controller n00b everytime.

Curtis Turner - IceIYIaN, Blogger

August 22, 2010

1 Min Read
Game Developer logo in a gray background | Game Developer

Between Blizzard, Valve, MySpace/FaceBooK/WebkinZ/and Disney the computer along with a mouse and keyboard aren't going anywhere. So, why hasn't the mouse invaded a console? As far as I'm aware Wii/360/PS3 all have keyboards. I believe the PS3 can use a mouse on certain games(I only know of UT3).

If you have a controller, wand thing, video record thing, arcade stick, racing wheel, music controllers, keyboard, and all these other devices, is it really that difficult to include a mouse? It cannot be that much extra programming.

A mouse has extreme speed and extreme accuracy, making it ideal for pointing and clicking. It's unmatched by any control stick/d-pad ever made. Forcing controllers to be synonymous with "n00b" or auto-aim.

Because it has few buttons, it's ideal for any age group and is quite easy to pickup and play for the most part.

A lot of issues come to play with a mouse and keyboard. You need space to sit and enough space for a mousepad. Extra pads help too. The mouse easily gets dirty. I haven't used a wireless mouse in years, so, I'm gonna go ahead and say it still needs to be corded.

A single handed controller could be made to go along with a mouse.

FPS'ers alone sell in the millions. Golden Eye(Eight million+), Halo(Eight million+), Half-Life(Eight million+). A mouse and keyboard will sell. It'll sell even more when users are repeatedly killed by a mouse/keyboard player.

 

// Curtis Turner <IceIYIaN>
// Creator of Elements of War!
// http://www.ElementsofWar.NET
// http://www.ModDB.com/Mods/Elements-of-War

Read more about:

Featured Blogs
Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like