Sponsored By

Disappointing Red Faction Sales Widen THQ Q1 Losses

Below-expected sales for Red Faction: Armageddon and several licensed kids titles drove THQ to what it said was a disappointing first quarter, reporting a loss of $38.45 million for the quarter ending June 30.

Frank Cifaldi, Contributor

July 27, 2011

1 Min Read
Game Developer logo in a gray background | Game Developer

Below-expected sales for Red Faction: Armageddon and several licensed kids titles drove THQ to what it said was a disappointing first quarter, reporting a loss of $38.45 million for the quarter ending June 30. The loss represents a 28 percent drop from the $30.1 million loss reported one year ago, which was at the time in line with the company's guidance. Revenues were reported at $195.2 million, up 31 percent from the $149.4 million reported one year ago. "We are disappointed in our first quarter financial performance," said THQ president and CEO Brian Farrell in a statement. "Sales of Red Faction: Armageddon and our licensed kids titles were below our expectations, and the late release of UFC Personal Trainer also adversely impacted the quarter." Despite the disappointment, Farrell still anticipates a profitable second half of 2011, saying that the third quarter in particular will be the largest in company history. "Despite a light first half, we are looking forward to a strong and profitable second half, including what we expect to be the biggest third quarter, both in revenue and earnings per share, in our company's history, with proven franchises Saints Row, WWE and the uDraw GameTablet, all launching in November," he said.

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like