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EA Mobile boss Gibeau: iPhone 6 'on par with next-generation consoles'

And his company is already prototyping a game made in its Frostbite engine for the device -- the same tech that powers its next-gen titles.

Christian Nutt, Contributor

September 11, 2014

1 Min Read
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"One key takeaway is that with the retina display and the improved processor, combined with the Metal [graphics] capabilities and 128 GB of memory, that gets you to a device that's on par with next-generation consoles."

- EA Mobile boss Frank Gibeau Speaking to GamesIndustry.biz, EA Mobile boss Frank Gibeau says that Apple's new iPhones stand up to next-gen consoles -- and that the company will release a mobile game using its Frostbite engine, which powers games like Battlefield, "soon." The new phones in the iPhone 6 line were revealed yesterday; the larger of the two, the iPhone 6 Plus, has a 1080p screen. Both new phones have an upgraded processor. Metal is the name of Apple's new graphics rendering tech set to launch alongside iOS 8. Engine provider Unity has announced plans to support Metal. Unity CEO David Helgason told Gamasutra that his team has been testing "a really complex mobile game one of our customers did that really pushed the technology... during development it was at 10 frames per second. With Metal support, they went to 30 frames per second without doing any other optimization, so the performance is just incredible." For more from Gibeau, including EA's hopes for wearables in the wake of the Apple Watch announcement, head to the original interview, or read our earlier story on the topic.

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