Sponsored By

Environmental Tectonics Awarded Multiple Contracts for ADMS System

The simulation division of the Environmental Tectonics Corporation announced that it has signed several contracts with new and existing customers for the use of its acclaimed Advanced Disaster Management Simulator.

Danny Cowan, Blogger

August 17, 2009

1 Min Read
Game Developer logo in a gray background | Game Developer

The simulation division of the Environmental Tectonics Corporation (ETC) announced that it has signed several contracts with new and existing customers for the use of its acclaimed Advanced Disaster Management Simulator (ADMS). The ADMS is a team-training simulation platform designed to teach proper procedure and response in emergency situations. The system has previously been adapted for the security market, for defense companies, and for safety training in primary and secondary schools. The latest company to sign on with the ETC is New York's Rockland County Public Safety Academy. Rockland will receive an ADMS system to train first responders in multiple scenarios, including road traffic accidents, multi-story building fires, and hazmat incidents. Existing customers in Hong Kong and in Dusseldorf, Germany, have also extended their contracts with the ETC. The Hong Kong Fire Brigade plans to upgrade its ADMS program with training scenarios that focus on vehicle-related incidents. The Dusseldorf Fire School's version of the ADMS will feature simulations of positive pressure ventilation tactics. "The award of these additional orders, both from new and existing customers, is a continuing indication of ADMS ability to provide the best training solutions through simulation for a myriad of domestic and international customers," said ETC's simulation division president Marco van Wijngaarden. "ADMS is helping to save lives and reduce training costs in organizations all over the world. ETC is proud to be the developer of ADMS."

About the Author

Danny Cowan

Blogger

Danny Cowan is a freelance writer, editor, and columnist for Gamasutra and its subsites. Previously, he has written reviews and feature articles for gaming publications including 1UP.com, GamePro, and Hardcore Gamer Magazine.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like