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The Fullbright Company's Gone Home is selected as Game of the Year by the non-profit organization dedicated to social impact.
Games for Change held its 11th annual game awards last night as part of its yearly festival. According to the organization, "the annual awards are designed to celebrate excellence in the year’s best games for social impact and learning." The Fullbright Company's Gone Home took home the organization's Game of the Year award. Lucas Pope's Papers, Please picked up two awards: Most Innovative and Best Gameplay. Mission US: Cheyenne Odyssey, an educational game in which the player takes on the role of a Native American boy, and which was developed by THIRTEEN, American Social History Project, and Electric Funstuff, took home the Most Significant Impact award. The ceremony also honored educator and researcher James Paul Gee with its Game Changer Award for his significant work in games and education research. The full list of nominees selected by the non-profit is available at its website.
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