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HaptX is seeking someone knowledgeable with game engines and game development to work with customers to develop haptic interactions.
October 25, 2018
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Location: San Luis Obispo, California
HaptX develops technology that brings touch to virtual reality with unprecedented realism. We are a multidisciplinary team of engineers based in San Luis Obispo, CA and Seattle, WA.
HaptX is proud to offer its employees comprehensive health insurance, a 401(k) plan, paid time off, relocation assistance, and equity options.
HaptX is dedicated to creating an inclusive and diverse work environment. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, disability, veteran status, or other legally protected characteristics.
About the position:
Would you love a position where you get to introduce people to HaptX’s haptic systems? We are seeking someone who is knowledgeable with game engines and game development, who wants to work with customers to develop haptic interactions. As Technical Environment Artist, you will assist our customers with enabling haptics on their 3D content, using of early editions of HaptX Gloves. You will share HaptX technology with leading companies across multiple industries, and represent our advanced haptic technology. You will become incredibly well-versed in all the technical aspects of the system, to be able to correct technical issues, and interact with programmers from other companies.
Essential duties include:
Work with customers to develop new 3D applications or to apply haptics to existing 3D applications
Debug issues with 3D applications
Modify or create 3D assets
Help drive framerate and memory optimization of applications
Create 3D environments
Develop and tune realistic, physics-based interactions within game engines
Work with dev team in San Luis Obispo to understand every aspect of the system, and participate in development projects
Interact with programmers from different industries and backgrounds to answer questions about developing for the system
Occasional travel to give on-site demonstrations of our hardware, with the business development and marketing teams
While traveling, be responsible for:
Handling of 3 cases of no more than 65 lbs. each
Or, be part of a two-person team responsible for handling a case weighing 180 lbs.
Troubleshoot hardware and software in on-site situations
Occasionally provide training and installation services to new customers
Support technical needs of existing customers
Log and report customer requests to business development and engineering teams
Contribute to the customer support process, including development and training of additional service team members
Required skills, traits, and expertise:
Experience directly interfacing with customers
Experience with game engines or developing 3D graphics applications
Experience troubleshooting software (Unreal/C++, Unity/C#) and/or mechanical issues
Experience with college-level physics concepts
Ability to provide excellent customer service
Excellent verbal and written communication skills
Available to work 40 hours/week based in San Luis Obispo, CA
Available to travel when needed, which could exceed 25% of the time
Available to be on-call to respond to customers’ needs
Possess a valid driver’s license and be comfortable regularly driving rental vehicles
We are unable to sponsor work visas at this time, nor are we able to accept OPT, and applicants must be currently authorized to work in the United States
Minimum age of 21 required
Physical demands:
Ability to continuously stand or walk.
Ability to bend, squat, climb stairs and lift equipment.
Ability to lift up to 70 pounds occasionally.
Desired skills and experience:
Degree in Engineering or Software Development
Experience using Unity or Unreal game engines
Experience in art asset development and computer graphics
Experience installing customer equipment on-site
Interested? Apply now.
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