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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Japanese video game company Gungho Online Entertainment made roughly $4.5 million revenue per day during the first nine months of 2014.
Japanese video game company Gungho Online Entertainment made roughly $4.5 million revenue per day during the first nine months of 2014. As translated by industry consultant Serkan Toto, GungHo announced today that it has made $1.22 billion in revenue this year, up 14.3 percent year-over-year, and operating profits of $680 million, up 7.2 percent. Mega hit Puzzle & Dragons is still providing a good portion of that cashflow, thanks in part to the relaunched Puzzle & Dragons W app. The company also revealed that it has acquired a 70 percent majority stake in mobile social game network PlayPhone, a U.S. outfit that was founded back in 2003. This is yet another move by GungHo is break into the U.S. -- just yesterday the company said that it will publish the next title from U.S. studio 17-BIT.
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