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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Thechineseroom's atmospheric indie title Dear Esther has seen some impressive performance since its launch on February 14, and on Friday the studio's Dan Pinchbeck revealed that the game sold more than 50,000 units in in its first week.
Newsbrief: Thechineseroom's atmospheric indie title Dear Esther has seen some impressive performance since its launch on February 14, and on Friday the studio's Dan Pinchbeck revealed that the game sold more than 50,000 units in its first week. While these first week sales certainly spell good news for the indie title, Dear Esther's success first became evident last week, when it recouped its Indie Fund investment and made a profit within just 6 hours of its launch. When discussing the game's first-week sales, thechineseroom's Dan Pinchbeck said the game "has been successful far beyond our expectations." Critical response has been equally positive, and the game has been nominated for three awards in the upcoming Independent Games Festival. Shortly after Dear Esther's debut, thechineseroom revealed that it has partnered with Swedish studio Frictional Games to create a sequel to its popular indie horror title Amnesia: The Dark Descent.
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