Sponsored By

Industry veterans form 'diverse and inclusive' studio Brass Lion Entertainment

A group of games industry veterans have joined forces to establish a new "diverse and inclusive entertainment studio" called Brass Lion Entertainment.

Chris Kerr, News Editor

November 5, 2019

1 Min Read
Game Developer logo in a gray background | Game Developer

A group of games industry veterans have joined forces to establish a new "diverse and inclusive entertainment studio" called Brass Lion Entertainment

The company was co-founded by Manveer Heir, Bryna Dabby Smith, and Rashad Redic, who combined have decades of experience working on a variety of games including Sleeping Dogs, Fallout 3, The Elder Scrolls: Skyrim, Wolfenstein, and Mass Effect 3.

Heir will step into the role chief visionary officer and creative director, while Dabby Smith has been appointed CEO and executive producer. Redic, meanwhile, will work as Brass Lion's chief creative officer and art director. 

The fledgling studio is keen to create franchises that can expand through the medium of games, film, TV, comics, novels, and podcasts, and is already making a start with its debut title Corner Wolves: a fictional mixed-media project that will follow a group of Harlem residents in the mid-90s as their lives are impacted and intertwined with the war on drugs.

"Brass Lion is focused on creating original fictional universes that center on Black and Brown characters, cultures, and stories, something we feel is sorely lacking right now," explained Heir in a Medium blog post.

"Our goal is to diversify the video game industry, one fictional universe at a time, and expand them into other forms of entertainment, such as film, TV, comics, and podcasts. We want to let all players be delighted by our franchises, no matter what their background and preferred medium is."

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like