Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
"Go Kinok! Go!" is a 2D platformer that aims to inject modern game design with a healthy dose of speed. This may remind you of a certain speedy blue legend. You wouldn't be wrong. Still, this is not about gaming icons. Project is in post-production phase.
"Go Kinok! Go!" is a 2D platformer that aims to inject modern game design with a healthy dose of speed. This may remind you of a certain speedy blue legend. You wouldn't be wrong. Still, this is not about gaming icons. It's about an up and coming fellow who just wants to go fast.
Bullet Mode:
With enough speed, Kinok can launch into "Bullet Mode" where our friendly toaster / bullet / hero (You decide!) turns into an unstoppable speed demon. As we all know, true speed demons are also invincible. Encouragement for those that keep the speed.- During "Bullet Mode", Kinok blasts everything in its path. While our hero can jump on enemies' heads to defeat them, with Bullet Mode a single touch from any angle will shoot them like a mad rocket. Now try to play the whole level in Bullet Mode.
Environment:
From breezy Albroz mountains to lush northern jugnles, Kinok's travels will take him to all sorts of Persian environments. Unique enemies with different brands of dashing semi-facial features await (More on that later!).
Literally 2.5D: The game world is a true 2D platform with while the hero and his enemies are made of 3D polygons but designed in a way to blend with the 2D elements. After all, who likes simple 2 dimensional characters?
- There's also something about an over ambitious news reporter and aliens but don't let them distract you from the heart of Go Kinok! Go!: Platforming in beautifully hand drawn worlds and doing it with speed and style.
Read more about:
BlogsYou May Also Like