Sponsored By

Konami profits up by 159%, as mobile games gain traction

Konami has posted its financials for the quarter ended June 30, highlighting an increase in revenue and profit for the company as a whole, as well as the firm's game division.

Chris Kerr, News Editor

August 6, 2015

1 Min Read
Game Developer logo in a gray background | Game Developer

Hot on the heels of fellow Japanese publisher, Square Enix, Konami--currently in the spotlight for all of the wrong reasons--has posted its financials for the quarter ended June 30, highlighting an increase in revenue and profit for the company as a whole, as well as the firm's game division. 

Overall, Konami's revenue rose by 5.3 percent, jumping from ¥48.6 billion ($390 million) to ¥51.2 billion ($411 million). More significantly, the publisher saw profit leap from ¥1.64 billion ($12 million) to ¥4.28 billion ($34 million) - a 159.9 percent increase.

Digital Entertainment, Konami's dedicated games arm, also saw year-on-year revenue increase by 16.7 percent, rising from ¥20.4 million ($163,684) to ¥23.8 million ($190,965).

Konami's foothold in the mobile market was a key factor in its success, with mobile titles such as Jikkyou Pawafuru Puroyakyu, which has surpassed 13 million downloads, PES Club Manager, Disney Tsum-Tsum, and Star Wars: Force Collection all enjoying "steady sales." 

Looking ahead, the publisher explained it's working hard towards the "inclusion of a sustained operation game mode that utilizes the operational expertise of mobile games", adding that console titles Pro Evolution Soccer 2016 and Metal Gear Solid V have also generated "great expectations." 

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like