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Microsoft: Game devs will be able to self-publish on Xbox One

Microsoft's Marc Whitten said in a statement that Xbox One will allow for self-publishing, and that every Xbox One console can be used for game development.

Kris Graft, Contributor

July 24, 2013

1 Min Read
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Microsoft has always said that it welcomes all game developers to its upcoming Xbox One, but now the company seems ready to put a policy in place that backs up that message. Xbox corporate VP Marc Whitten confirmed earlier reports today that the Xbox One will in fact allow developers to self-publish their games on the console. This is a big shift from the current Xbox 360 policy (and what was going to be the Xbox One policy) that required developers to work through publishers to bring their games to the platform. Not only that, but Whitten also dropped another game dev bombshell, saying that every Xbox One can be used for game development. Whitten's statement to press outlets including Gamasutra was short on other details, but reads:

"Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE. This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at gamescom in August."

[Whitten also told Polygon the self-publishing system won't be in place at Xbox One's launch later this year.] Self-publishing has become an expectation from game developers working in the digital marketplace. Both Sony and Nintendo have had self-publishing programs in place in an effort to attract a critical mass of game developers for their storefronts.

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