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Nexon reports decrease in revenue due to rising exchange rates

The Japan-based free-to-play game company reported an 11 percent decrease in revenue for the third quarter ending September 30, citing exchange rate fluctuations.

Alissa McAloon, Publisher

November 10, 2016

1 Min Read
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In its quarterly financial report, Nexon holds its strong mobile and PC game presence in China and Korea responsible for stronger-than-expected financial results in the third quarter, despite a decrease in year-over-year revenue.

For the quarter ending September 30, 2016, the company reported ‎¥44.3 billion (~ $414.3 million) in revenue, which is an 11 percent decrease year-over-year but said that revenue is up 4 percent without taking changes in exchange rates into consideration. Nexon also reported 12 percent year-on-year decrease in operating income and a net income of ¥7.6 billion (~ $71 million).

The Japan-based company said that the decrease in revenue was the result of fluctuations in exchange rates that caused the yen to increase in value.

Despite this, the company saw stronger-than-expected financial results, thanks in no small part to a strong PC and mobile game presence in both China and Korea. Two longstanding games, Dungeon&Fighter and MapleStory, maintained a strong presence in the two countries due to recent content updates. 

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2016

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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