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Nexon's business is on the rise in Korea

Free-to-play game company Nexon posted increased revenues and profits for its third fiscal quarter today, thanks in part to accelerated sales growth in Korea.

Mike Rose, Blogger

November 8, 2013

1 Min Read
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Free-to-play game company Nexon posted increased revenues and profits for its third fiscal quarter today, thanks in part to accelerated sales growth in Korea. With revenues up 85 percent in Korea, the region now makes up 30 percent of Nexon's entire revenue -- second only to China's 40 percent revenue share. New titles like FIFA Online 3, Sudden Attack and Mabinogi are proving popular, although old favorite MapleStory is now performing below expectations. Japan is also showing massive promise for the company, with Japanese revenues up 171 percent year-over-year. But it's China that continues to be Nexon's main source of income, thanks to titles like Counter-Strike Online and Dungeon&Fighter. North America and Europe, meanwhile, aren't looking so hot for the company, with revenues essentially flat in both regions. Nexon will be expecting this to change soon, however, thanks to various deals including investment in Shiver Entertainment, and a publishing agreement with Splash Damage. For the quarter ended September 30, 2013, Nexon posted revenues 39.9 billion yen ($406.3 million), up 64 percent compared to 24.3 billion yen ($247.4 million) year-over-year, and profits of 8.1 billion yen ($82.5 million), up 8 percent year-over-year compared to 7.4 billion yen ($75.4 million).

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