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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Chris Jurney has left the Bastion and Transistor studio to work on the Oculus Rift, as the company continues to secure talent.
Supergiant Games senior programmer Chris Jurney has left the Bastion and Transistor studio to work at Oculus VR, he revealed in a Tweet. Jurney previously worked at Double Fine, Kaos Studios, and Relic Entertainment. "I'll be on a small team doing prototypes, which is my favorite type of work. I'm really looking forward to getting my hands dirty in virtual space," Jurney told Polygon. He's the latest in a string of hires that have followed the company's acquisition by Facebook in March. On the game development side, just last week Naughty Dog co-founder Jason Rubin joined the company as its head of worldwide studios, joining Halo franchise art director Kenneth Scott. The company also picked up Valve VR R&D alums Atman Binstock, Aaron Nicholls, and Michael Abrash, Google Glass lead engineer Adrian Wong, as well as building a publishing team with former Valve and EA talent.
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