Sponsored By

Square Enix shutters short-lived Core Online game streaming service

It's a quiet end for the service, which allowed users to play games like Tomb Raider: Underworld in a browser by either paying a monthly subscription fee, buying individual games or buying time by watching ads.

Alex Wawro, Contributor

January 17, 2014

1 Min Read
Game Developer logo in a gray background | Game Developer

Newsbrief: Square Enix quietly shut down its Core Online game streaming service last November due to lackluster commercial response, according to a statement published on the company's website. Core Online launched in August 2012 as an experimental browser-based game streaming platform that allowed players to play games like Hitman: Blood Money or Tomb Raider: Underworld by either paying a monthly $2.99 subscription fee for unlimited play or buying access to individual games in discrete chunks, paying for each chunk via either real money microtransactions or service credits that could be earned by watching ads. The service may have been shuttered in preparation for Square Enix's next streaming endeavor, Project Flare, which was coincidentally also announced back in November in partnership with Ubisoft.

About the Author

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like