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Thank XBLA for the indie console rise, says The Behemoth

"The indie console community would not exist as it does today if XBLA had been dropped after the original Xbox" - The Behemoth co-founder John Baez says the indie presence on consoles is all thanks to the rise of XBLA.

Mike Rose, Blogger

December 4, 2012

1 Min Read
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"I think without a doubt the indie console community would not exist as it does today if Xbox Live Arcade had been dropped after the original Xbox iteration."

- John Baez, co-founder of Castle Crashers studio The Behemoth believes that the current indie presence on consoles is all thanks to the rise of XBLA. Baez reasons that neither Sony or Nintendo has managed to match Microsoft's support for indie developers, and that many studios have managed to find success on console as a direct result of the Xbox 360's downloadable content push over the last decade. "No other console hardware manufacturer has had the success of downloadable games that XBLA has had," he noted, "and many smaller developers have shared in that success." Of course, it's no wonder that Baez is in full support of XBLA, given that The Behemoth's Castle Crashers has sold more than 2 million copies via the Xbox 360's digital service.

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