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Things i've learned over the past year.

Personal story and questions for the experts.

Todd Lee, Blogger

October 5, 2011

3 Min Read
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It's tough, trying to start an indie game company. Anyone who has designed games can say it but untill you actually experence it. It's tough.

 

One of the hardest things i've had to overcome isn't popularity, coming up with a great idea or even learning the scripting or the coding required to do anything properly. It's people, people are the toughest part of the process of creating something from the ground up, and here's my story:

 

So I started out about a year ago wanting to create a good game. I read blogs, watched videos, listened to stories how people get ahead in the industry, how to get a job at a big name company. One of the biggest things that I heard from all of these things it's all about one thing; modivation. The thing is this, if you have the modivation to progress you can. It's just like everything else in life, if you work hard enough for it, it can work for you. So on my adventure I go to procede in everything i've ever wanted and all I ever wanted.

I have ADHD, it's a huge problem for me. I want to overcome it and focus on what I really want in life, and that is to be a game creator, a world maker, a fantasy driver, and to create art. Not talking about movies and TV shows, it's too linear. Not draw, it's too boring. I want to create a world so awesome and indulging that it will be one of the greats. Now heres where it gets interesting. As I said before to go forward in this industry you have to show modivation, spirit, and a true passion for what you want to do.

I've been playing games ever since I was 4, created RPGs through the awesomeness that was RPG maker ever since I was 10. This IS my passion, this is my purpose in life. I know it! I've known it for a while. People say "Go to college!" Honestly, I think if I could just skip the courses and get on with the final exam i'd pass. My ADHD plays a huge part of me not going to college. So I decided on the venture of creating my own portfolio without the help of a college or such.

Now on to the problem: People. People do what they want unless they're getting paid for it. I have friends that love games as much as I do but don't enjoy the work that goes into making the games. I have a friend thats one of the greatest artists I know, he can draw like no other. He's more addicted to World of Warcraft than I've ever seen anyone be addicted before. I don't know anybody that knows how to program, I'll learn and do that myself. I have a friend that loves writing, but not for video games.

My question for anyone who reads this, how do you possibly get people, or even strangers to join your cause and help you out when you don't have the certain skill to go forth. Is it possible? My theroy is that, if you want to make a portfolio, someone else might too, right?

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