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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
An Ubisoft spokesperson has defended the company's controversial practice of requiring a persistent internet connection to play some single-player PC titles, citing "a clear reduction in piracy" when its in place.
Ubisoft hasn't won many fans among consumers for its use of a DRM scheme that requires a persistent internet connection in some PC games, a policy it recently revived for the upcoming Driver: San Francisco. But the publisher says there's a simple reason it employs the measure: it works. A company representative recently told PC Gamer that the company has seen "a clear reduction in piracy of our titles which required a persistent online connection, and from that point of view the requirement is a success." Despite the success, such protection will not be present in all of Ubisoft's PC titles going forward -- the company recently confirmed that the August release of From Dust will not include such a scheme. Ubisoft's first began requiring an internet connection for most of its PC releases in early 2010, including the protection method in titles such as Settlers 7, Silent Hunter V, Splinter Cell: Conviction and Assassin's Creed: Brotherhood. The company removed the check for those titles earlier this year, after consistent complaints from fans.
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