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In this 2015 GDC Session, Oculus' Bernard Yee offers advice for producers who manage a team and project's to-do list, why they are important and how to be effective on a daily basis.
"So, I was thinking about the subject of what producers do," begins Oculus' Bernard Yee. "I was building a house -- and you were constantly creating lists of things and thinking about whether they were worth doing or not."
In this 2015 GDC session, Yee offers advice for producers who manage a team and project's to-do list, explaining why they are important and how to be effective on a daily basis.
Yee acknowledges the mundanity of the to-do list but encourages producers to utilize them. "The process by which you derive that list is loaded with meaning." The talk also discusses how Yee as a producer approaches creating a to-do list. He stresses that he's not going to tell producers what to include in their lists, but rather, provide a conceptual framework.
Producers who want to learn some tips on how to keep their work organized can now watch the talk completely free via the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.
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