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Video: The ups and downs of releasing an indie Wii U launch game

Chasing Aurora dev Broken Rules discusses the downsides of releasing a launch day indie game for the Wii U in this GDC Europe 2013 talk.

October 14, 2013

2 Min Read
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"[Releasing on] launch day itself is not that important."

In this free GDC Vault video from GDC Europe 2013, Felix Bohatsch of And Yet It Moves developer Broken Rules discusses the pros and cons of releasing a game at the Wii U's launch, in the talk 'Chasing Aurora: The Indie Console Launch Title Postmortem'. Broken Rules explains how it could have used extra time to polish their game, and that the time polishing would have helped them avoid competing with major launch titles. The studio also warned against developing exclusively for a console that makes cross-platform ports difficult. For more on the team's latest project, for which Chasing Aurora served as its prototype, check out the unusual evolution of Broken Rules' Secrets of Rætikon.

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent GDC events, and the service offers even more members-only content for GDC Vault subscribers. Those who purchased All Access passes to events like GDC, GDC Europe, and GDC China already have full access to GDC Vault, and interested parties can apply for the individual subscriptions via a GDC Vault inquiry form. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company. More information on this option is available via an online demonstration, and interested parties can find out more here. In addition, current subscribers with access issues can contact GDC Vault admins. Be sure to keep an eye on GDC Vault for even more new content, as GDC organizers will also archive videos, audio, and slides from other events like GDC China and GDC 2013. To stay abreast of all the latest updates to GDC Vault, be sure to check out the news feed on the official GDC website, or subscribe to updates via Twitter, Facebook, or RSS. Gamasutra and GDC are sibling organizations under parent UBM Tech.

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