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Watch Gamasutra share our highs and lows of E3 2017

The Gamasutra editorial roundtable sat down to chat about the successes and misses of the 2017 Electronic Entertainment Expo.

Bryant Francis, Senior Editor

June 15, 2017

1 Min Read
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Come game developers, stay a while and listen. As all who attended E3 flee back to LAX and attempt to navigate the TSA, we decided to sit down and talk about our impressions about what mattered most from the show over on the Gamasutra Twitch channel. 

Analyzing E3 can sometimes be a thorny task because it can quickly become the art and business of analyzing game trailers, but this year it was particularly notable how—little there was to analyze. Re-announcements, teaser trailers, and shortened press conferences were the name of the game, and marked an awkward transition for the show as its primary stakeholders gave their biggest news away from the event. 

But, there were still some bright spots to be had, and you can find out what they were in the video seen above. 

If you’re looking for more editorial insight from the Gamasutra Twitch channel, be sure to follow us for for more editor roundtables, developer interviews and gameplay commentary. 

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2017event-e3

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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