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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
"The people that I bled with, vented with, argued with (often times LOUDLY), and kicked back with... these people will never be together again in the same combination."
"The people I waged war with are no longer together. The people that I bled with, vented with, argued with (often times LOUDLY), and kicked back with... these people will never be together again in the same combination."
- Vigil Games' Ben Cureton writes an open letter following the news that his studio didn't make the cut at today's piecemeal auction of THQ's assets. Whenever I report on redundancies in this industry -- and it's something I have to do a lot, unfortunately -- it tends to be from the perspective of individuals losing their jobs. But Cureton's impassioned letter is a grim reminder that while people can find new jobs, demolishing an entire team is something that can never be fixed. While it's possible that THQ will still find a buyer for the Austin-based studio behind the Darksiders games (and in a letter sent today, CEO Brian Farrell says he's trying), it's not looking good. And with this news coming not even a week after another talented studio, Gas Powered Games, decimated its staff after running out of money, it's a sad time for all of us who still believe in making games. Good luck to our friends at Vigil. Read the entire letter here.
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