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Neo Aquarium highlights this week's Best of Indie Games

Sister site IndieGames.com looks at the top PC Flash/downloadable indie titles released over the past week, including a competitive 3D shooting title based on crustaceans.

Tim W., Blogger

August 10, 2012

1 Min Read
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This week on "Best Of Indie Games," we take a look at some of the top independent PC Flash/downloadable titles released over this last week. The goodies in this edition include an addictive little iOS pick, a first-person horror adventure game, a competitive 3D shooting title based on crustaceans, plus the new project from GIRP and QWOP developer Bennett Foddy. Here's some recent highlights from IndieGames.com: Game Pick: '10000000' (EightyEight Games, commercial indie) "Simplistic yet awesome, EightyEightGames' 10000000 is one of those rare few games that can excite a delighted response from even the most jaded iPhone app reviewers." Game Pick: 'The Corridor' (Al-exe, freeware) "In Al-exe's first-person horror The Corridor, players wake up from a sense of unexplained anxiety, leave their room, and find themselves in a dark, long hallway." Game Pick: 'Neo Aquarium' (Nussoft, commercial indie) "The crustaceans in Nussoft's Neo Aquarium put up a fight like no other. Granting them Ultraman-like lasers and flight makes these inter-dimension aquarium battles pleasantly absurd." Game Pick: 'Cave Rescue' (QUiKDiNG, commercial indie) "In Cave Rescue, players explore a series of procedurally generated caves in search of 100 missing creatures. It has a strong Earthbound vibe, and the character designs vary between cute and terrifying." Game Pick: 'CLOP' (Bennett Foddy, browser) "CLOP is a mind-boggling amount of fun, especially given the fact that the premise is so simple. You're a unicorn in search of an undefiled maiden, but to get there you must first sort out your legs." Game Pick: 'Milford the Ghosts' (Colorvade, freeware) "Colorvade's Milford the Ghosts is a horizontal shoot 'em up about a ghost named Milford who shoots himself as a projectile at randomly generated enemies."

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