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One of the most influential and beloved console franchises of the past decade has reached its final installment; this video breaks down the work of creator Hidetaka Miyazaki, who shepherded it.
Dark Souls III is very likely the final installment of the franchise, and it's a massive hit; the Souls games elevated an obscure Japanese game development studio to game industry royalty.
There's a lot to reflect on, there, and this video offers a look back at the franchise -- starting with Demon's Souls, the PlayStation 3 game that kicked everything off -- and the work of Hidetaka Miyazaki, the iconoclastic creator of the franchise.
It tracks his rise at From Software, and looks at his work on the more obscure Armored Core franchise -- the publisher's long-running mech series -- before diving into how he joined the development of Demon's Souls and paved the way for the studio's ultimate success.
There's a lot more Dark Souls on Gamasutra worth exploring:
A look at how Dark Souls is "like an NES game"
9 things we can learn about game design from Dark Souls
A deep exploration of the first Dark Souls game's design
How Dark Souls III tests and teaches players through gameplay
A look at what makes Dark Souls so appealing
An interview with producer Kei Hirono, including thoughts about collaborating with Miyazaki
Bloodborne: You are the experience points - a deep look at Miyazaki's design ethos
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