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Facebook's Farmville is arguably the most popular game in the world, with 69 million players a month. I took a look at its mechanics and how well it leverages the largest social network, and come to the conclusion that it's more addictive than it is fun.
What life on a farm looks like
Facebook bragged to the public this week that Farmville, a farming sim game hosted on their site, is now more popular than Twitter, with over 26 million daily users and in excess of 69 million monthly users to its name. Farmville's popularity is impressive on a few levels--more people are playing it than World of Warcraft, than ever bought a Wii, and a look at my own Farmville friends list indicates it's seducing players to the joys of gaming who would never even pick up a video game under normal circumstances. Granted, Farmville exists with a very different business model than most video games: you don't pay by the month to play it, you don't even shell out a one-time payment to play: you play for free, and then the game tries to sell you in-game perks and a chance to skip the grind to unlock all of the game's content by spending money rather than time. It exists in a social rather than solitary space, while it's not an explicit pyramid scheme like some online games such as mybrute that rely on referrals, Farmville locks you out of some content unless you have enough friends playing Farmville with you, and having friends in your network playing Farmville is a reliable source of coins, experience, and gifts, the main resources of the game.Read more about:
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