Get a job: Sanzaru Games is hiring a Level Designer
We are interested in all levels of experience, from junior to senior level designers.
January 3, 2020
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Level Designer, Sanzaru Games
Location: Dublin, California
Designers work closely with all disciplines to help ensure game levels have fun scenarios, are well-composed and navigable, and are well integrated into the game’s overarching narrative and vision. We are interested in all levels of experience, from junior to senior level designers. Only designers with the passion and talent for creating engaging and memorable game worlds need apply.
Responsibilities:
Design and establish a detailed level plan from paper to 3D block out and final art implementation
Work closely with design leadership to ensure levels hit important narrative and game mechanics beats
Level scripting and setup using script-based languages like UE4 blueprint
Collaborate with Environment Artists to create a level’s feel and overall composition
Manage all design-related assets and data associated with each assigned level
Help establish level design pipelines and help the team adhere to best practices
Develop a thorough understanding of hardware limitations and how to design around them
Work with systems designers and engineers on global game systems needed to support levels
Gather and act on game test feedback with the aim of creating the best experience for all players
Experience/Skills:
2+ years of industry experience working in games a plus
Hardcore gamer and daily gaming enthusiast
Strong narrative and storytelling experience a plus
Identifies design issues for level design and flow
Working knowledge of Unreal & Unity a big plus!
Intermediate knowledge of Maya or other major 3D modeling program
Ability to multi-task and adapt easily to change
Ability to shift focus as needed
Excellent verbal and written communication skills and ability to interact effectively
Interested? Apply now.
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