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Get a job: Skydance Interactive is hiring a Systems Designer

Skydance Interactive is seeking a skilled and enthusiastic Systems Designer to work on a The Walking Dead VR title.

June 13, 2018

2 Min Read
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Systems Designer, Skydance Interactive

Location: Marina del Rey, California

Skydance Interactive is seeking a skilled and enthusiastic Systems Designer to work on The Walking Dead VR title. Our ideal candidate is a self-motivated team player that is passionate about working in VR. You will be responsible for iterating and implementing game design systems while working in a close knit team of designers, artists, and programmers.

Responsibilities:

  • Designing, tuning, balancing and maintaining player progression systems

  • Designing a player meta system within the game structure to create a compelling game loop and working with all disciplines to integrate, tune and maintain it.

  • Prototyping and implementing game systems to feed the core game loop and enhance the gameplay experience

  • Crafting compelling systems to fit the needs of the game

  • Collaborate with designers, engineers, artists and animation to implement and tune all gameplay systems

  • Create and maintain easy to follow design documentation

  • Coordinate with all disciplines to implement the best use of systems during the gameplay

Requirements:

  • Experience designing and scripting complex metagames to create a compelling game loop and progression

  • Experience tuning and designing player progression systems

  • Ability to work hand-in-hand with designers to intricately interweave systems and progression throughout the game and metagame

  • Experience with scripting in visual languages

  • Strong analytical and formal thinking, able to break problems down in their key variables and identify the relations between them

  • Experience with game engines and tools, such as Unity or Unreal

  • VR experience or passionate about working in a VR studio

  • College degree or equivalent professional work/experience.

  • Avid gamer

  • Experience with UE4 blueprint a plus

  • Experience with object-oriented programming, and/or javascript a plus

  • 3+ years experience in the games industry

  • Minimum of 2 professional titles shipped (AAA a plus)

Please link portfolio, if available

Interested? Apply now.

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