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The first in a series of blogs, armchair game-analysis, on the Deus Ex series leading up to the release of the new game. From someone who isn't a rabid fan-boy!
If Deus Ex (2000) and Deus Ex: Invisible War (2004) were statues, then Deus Ex would be akin to the Colossus of Rhodes, and Invisible War, the Colossus of Garden Gnomes – or at least if you believe some of the passionate views of fans of the series, or not.
Several months ago on a whim, I plunged through a bargain-bin of old videogame titles and found a copy of Invisible War. I’d never played it. When it came out, I was broke. When I got an XBOX, there were other more highly rated titles to play that hadn’t been panned so vehemently. But 6 years after its release and, another Deus Ex title nearing completion – Deus Ex: Human Revolution. I decided to find out for myself what kind of game it really was – and for A$8, it’s not like I’d regret having handed over A$120 for it; I’d still feel my money was well spent, and it most certainly was .
To sum it up: it’s not a bad game, it has it’s good aspects, but, fails to live up to the original. It’s a fairly solid execution of a sci-fi action RPG, if, unspectacular. ...MORE
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